Journey to the center of Hawkthorne is a community-developed recreation of a video game shown in episode 3.20 of NBC's Community. It was an open-source development using Love2D and written in Lua.
One of my first tastes in video game development was with the discovery of Journey to the Center of Hawthrone, a fan-made game based on an episode of NBC's Community where the show is shown from the perspective of a video game. My love of the show and equal love of video games kept me intrigued during the games earlier development, until one day, they started a spreadsheet of character sprites they wanted to add to the game, and it was up to the community to jump in and help out. When I saw this spreadsheet, I realized I could be a part of the development process, and it made me incredibly excited! To this day, that excitement still keeps me going in my other development projects, and I am so proud of the sprites I created that made it into the final game.
One of the first character skins I created was Cowboy Abed (From Episode 21 of Season 2), seen in video 1 in the preview section above. The Cowboy costume was a perfect sprite to start with as the most complicated feature to create was the hat, so it was both an introduction and a little challenge.
For the second character skin, I decided to create something a little more casual, just to get more practice in for sprite creation. Sprite two was the Heather Popandlocklear Jeff costume (From Episode 2 of Season 2), seen in video 2 in the preview section above.
The third character skin I wanted to get a little more creative, so I chose one of the most complicated options on the list, Mercury Poisoning Jeff (Also from Episode 21 of Season 2), seen in video 3 in the preview section above. This skin was a fun challenge as the character is in a straight jacket, meaning I had the chance to be creative and figure out a way for him to interact with the world with the restricted movement.
Finally, the last skin I created was the Bullet Wound Troy costume (Again from Episode 21 of Season 2), seen in the screenshot at position 4 in the preview section above. Sadly I never finished this sprite, and in the end, I submitted the few tiles that I created and asked someone else to complete the remaining tiles. Sadly for some reason, Wounded Troy didn't make it into the final game, though still an amazing looking skin!
Journey to the center of Hawkthorne is a community-developed recreation of a video game shown in episode 3.20 of NBC's Community. It was an open-source development using Love2D and written in Lua.