Mirror Planet is a Web3, location-based mobile game available for iOS and Android in Pre-Alpha through Apple TestFlight and Google Play Store. I worked on Mirror Planet as a part of my employment with SavySoda. The project is developed using Unity, and I worked as one of the main client developers, working on Programming, Game Design, UI & UX and Community Moderation.
Mirror Planet (Along with Millionaire Tycoon: World) is one of the first professional projects I worked on as a games developer as a part of my work at SavySoda. I worked on this project from the pre-development stages, working with a small team of great people and getting a real taste of how game development works inside the Australian games industry.
I spent three and a half years living and breathing Mirror Planet, learning more about Unity than ever before, especially in the Unity UI System! Along with a greater understanding of Unity, I also experienced working on a multi-platformed mobile release for iOS and Android, working from the development side of cryptocurrency with my work on an on-chain wallet, and I got a taste for games design, helping come up with features and new directions.
My role at SavySoda was one of the main client developers working on Mirror Planet and Millionaire Tycoon: World, spending my day-to-day fixing bugs, updating UI and adding new features.
As this project is still in early development, I can't talk about the specific details of the development process, but I will try and give an idea of what I worked on in each area of the project.
Mirror Planet is a Web3, location-based mobile game available for iOS and Android in Pre-Alpha through Apple TestFlight and Google Play Store. I worked on Mirror Planet as a part of my employment with SavySoda. The project is developed using Unity, and I worked as one of the main client developers, working on Programming, Game Design, UI & UX and Community Moderation.