Millionaire Tycoon: World is a location-based, real estate simulation, mobile game available for iOS and Android through the Apple App Store and Google Play Store. I've worked on Millionaire Tycoon: World as a part of my employment with SavySoda. The project is developed using Unity, and I've worked as one of the main client developers, working on Programming and UI Development.

1 / 3

INTRODUCTION


Millionaire Tycoon: World (Along with Mirror Planet) is one of the first professional projects I've worked on as a games developer as a part of my work at SavySoda. I've worked on this project after its initial release, upkeeping code and adding new features, working with a small team of great people and getting a real taste of how game development works inside the Australian games industry.


I've spent the last two years working on the Millionaire Tycoon: World alongside starting development on Mirror Planet, learning more about Unity than ever before, especially in the Unity UI System! Along with a greater understanding of Unity, I also experienced working on a multi-platformed mobile release for iOS and Android.



ROLES AND RESPONSIBILITIES


My role at SavySoda is as one of the main client developers working on Mirror Planet and Millionaire Tycoon: World, spending my day-to-day fixing bugs, updating UI and adding new features.

I joined SavySoda after the release of Millionaire Tycoon: World and was assigned it as my first project at the company. Below is a general guide on my responsibilities working on MTW.


Programming and Game Design:
  • I've worked as one of the main programmers and designers on Millionaire Tycoon: World, developing new features, resolving bugs, and up-keeping code. Note: This was after the initial release of the project.

UI & UX:
  • One of my central development roles with Millionaire Tycoon: World and Mirror Planet is UI & UX throughout the entire projects, working with artists to get their visions from mockup design to functioning reality. I've worked on the front end of the UI in Unity, along with the backend in code.

DURATION: 3 YEARS
STUDIO: SAVYSODA
STATUS: RELEASED
ENGINE: UNITY
LANGUAGE: C#
PLATFORMS: MOBILE


MY ROLES WORKING ON MTW:

Millionaire Tycoon: World is a location-based, real estate simulation, mobile game available for iOS and Android through the Apple App Store and Google Play Store. I've worked on Millionaire Tycoon: World as a part of my employment with SavySoda. The project is developed using Unity, and I've worked as one of the main client developers, working on Programming, Game Design and UI & UX.

×

CONTACT ME

Thomas

I'M THOMAS WILTSHIRE


WORKING AT:
SAVYSODA